I came across this post from Kotaku about trying to collect and preserve the context of the world of computer games ie getting the external materials, promotions, articles and so forth which provide a real world background to the development of the game itself.
This sort of ties into one of my ongoing concerns in game preservation, how do I convey the sense of “atari thumb”? As this link shows, the Atari joystick was fairly basic. I spent so many hours using that controller as a teenager, thumb on the red button, mashing it as hard as I could. Eventually, you’d have to stop playing as your thumb got too sore to continue hence “atari thumb”.
There’s plenty of options around for game emulation including the almighty Internet Archive’s Game Arcade and MAME has just had its 20th birthday. However it’s one thing to be able to play the old games, it’s another thing entirely to talk about and understand the culture of gaming when the original systems existed. It’s nice to see for example, that the internet archive is maintaining an archive of old computer magazines including one of my favourites from the 80s, the UK Computer + Video Games. I bought this magazine every month, usually for one column, particular, the Adventurer’s Helpline.
The Adventurer pages were full of hints and reviews text adventures including the US Infocom, and the English Level 9. I have vague recollections of reader letters and responses too so it felt like there was an international community. There were also Oz based magazines including the Australian Commodore Review which morphed into the Australian Commodore & Amiga Review and included a dedicated text adventure section called “Adventurer’s Realm“. Capturing that external world of gaming is a tricky beast. Many years ago, I discarded most of my original copies of those magazines though did cut out all the adventure columns. I’m sorta hoping that I’ve retained that small archive somewhere in a box. On other hand, it seems to be the case that more and more of this material is being digitised and made available online.